Building worlds at scale.
Massive digital fresques, made with AI and generative processes: dense, layered, obsessively detailed. Works too big for a phone screen, made to be explored.

Social media, phones and screens have reduced visual culture to rapid consumption. These works go the other way.
- 32works in the gallery
- 14,400 pxwide, for the largest
- 1method: accumulation
Worlds, one layer at a time
Gothic cathedrals, anime crowds, masks, monsters and machines, all colliding in the same frame. Take your time: every corner holds something.




I’m Camilo, the artist behind Zabiwa.
My work is built through dense layering, repetition, an obsession with detail, and the exploration of generative processes.
Frustration with conventional formats led me to work at scale. Social media, phones, screens, and shrinking attention spans have reduced much of visual culture to rapid consumption.
My creations move beyond those limits: works whose scale and complexity exceed the formats through which most images are now experienced.
They emerge from a visual environment of constant exposure: anime, films, games, music scenes, internet culture, and global media all colliding at once.
The work does not follow a single influence. It grows through accumulation.
Maximalism becomes both method and consequence: the natural language of a generation raised inside continuous visual saturation.
These are the worlds I build, and the ideas they carry.
— Zabiwa

Take a world home.
Zabiwa’s works are printed and sold through Drool Art. On a wall, at size, the details finally have room.
Follow the work as it grows
New worlds appear on Instagram first. For prints, collaborations or anything else, write directly.